
Wholesome vibes. A little mischief. Player-first experiences for PC & consoles.
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Games
An Eternity Gone By



Story-driven adventure with hand-painted scenes and cozy melancholy.
About the Studio

Our Story
We’re a tiny indie studio shipping heartfelt games with tactile mechanics and strong art direction. Coffee-powered, community-obsessed.
Mission
Create games that resonate emotionally and stay with players.
Values
Boldness, Improvement, Resilience — and a touch of mischief.
News & Devlogs
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Hello, World (again)
So I think it’s been about… 2 years since the last post? We’ve been hard at work on “An Eternity Gone By”, releasing it, and then fixing bugs. Not the typical order but it served us well anyway. We were recently at Cleveland Games Classic again and we made many more friends, including from Loblast,
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Cleveland Games Classic Convention!
Hello everyone! Trashfire Games recently went to Cleveland Games Classic, or CGC, to promote Trashfire Games The space was huge and honestly a bit overwhelming. But still we had a fair amount of people visit our table. And we met a bunch of cool other game developers as well. I hope to see them at
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Mirai’s Narrative Officially Revealed and Kickstarter Updates!
First off, don’t forget we are still on Kickstarter for a few more weeks! Secondly, Beta 3 is now open and its main goal is to introduce the narrative side of Mirai’s goals, while also fixing many other things. We are releasing the storybook for chapter 1. They are fully voice acted and subtitled in



Follow the Journey
Wishlist on Steam, subscribe to devlogs, and join our community.
